The Skitterkin's Ascent

The Hour of Ruin has come to the Silent City, as it has to countless corners of the Mortal Realms, plunging Soroth Kor into chaos and bloodshed. Skaven gnawholes have emerged deep within the Delve, allowing waves of Skaven to surge upward in a desperate, greedy bid to claim its secrets. The Echo of Soroth Kor, the city’s malevolent consciousness, reacts violently to their invasion, reshaping the ruins into death traps that consume thousands of vermin. Yet, those Skaven who survive the depths press on, infesting the city’s upper levels and threatening to overrun it entirely. Your warband has been hired by the Bastion Watch, coerced via shadowy politics, or guided by the Echo itself to purge the Skaven from Soroth Kor before their infestation becomes unstoppable.

This is a narrative campaign for 1 or 2 players. In this campaign, your warbands face hordes of Skaven - the Vermintide - controlled by the game, battling across four desperate missions to thwart the Vermintide’s plans. The campaign can be played alone or collaboratively.

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